Located in México, we are a game development start-up, a group of talented professionals with a strong passion to make top quality games. Celleste is our first project, an action/arcade game developed in Unreal Engine 3 for mobile platforms.

Gerardo Basurto

Gerardo Basurto

Founder / Director

Gerardo is at heart a game developer. He has worked in some of the biggest independent developers in Latin America; he has worked on several Nintendo Wii titles, and he is behind Panadería Bimbo, one of the most successful Facebook games in the country, with a peak of over 200,000 Monthly Active Users. He worked for Slang, being in charge of overseeing the external development of their latest Xbox 360 and PlayStation 3 title, El Chavo Kart.
Gerardo is the mastermind that mixes game design and programming skills to bring Elevator Games ideas to life. His expertise goes beyond this as he has background in cinema, contemporary art and philosophy.

Stephanie Prodanovich

Stephanie Prodanovich

Founder / Producer

Stephanie started working at Slang Studio taking production control over Panadería Bimbo, a successful social management game for Facebook. Gamers Retail came later, being in charge of the supervision of social media, translation services, and web/app development for the entire brand with 100+ stores in LatAm. Then came Square Enix Latin America, helping 3 Development Studios from Colombia and Argentina on their journey of game production and publishing for mobile devices.
Stephanie brings her project management skills to Elevator Games, where she’s in charge of project planning and production. With studies in Audiovisual Communication and experience in retail, social media and publishing, she wants to put all that knowledge in original projects.

José Medina

José Medina

Lead Programmer

Jose started his career in videogames back in 2009 when he joined Sabarasa Entertainment as a programmer working on titles for the Nintendo DSi and Wii; then he started working at Gameloft as a member of the studio's porting team in games such as: Order & Chaos: Online, Monster Life and Asphalt 7: Heat. For Larva Game Studios he was part of their upcoming Xbox 360/PlayStation 3 title Last Day On Earth.

El Joven Paul

El Joven Paul

Lead Artist

Being extremelly creative, “El Joven Paul” Has worked in Videogames as it is his greatest passion, going from development studios to an online videogame press site where he took care of the day to day graphic design. El Joven Paul shares the Elevator Games spirit. Being very deep in his toughs and very versatile in his style, Juan Pablo adaps seamlessly with all the crazy ideas we have at Elevator Games.

José Dorado

José Dorado

Programmer / Game Designer

Dorado is one of the newest additions to the Elevator Games as a Game Programmer and Designer. His expertise is on games for mobile and PC, and has a penchant for all things retro, especially if involves pixels. This preference is reflected on his current project, ``Tribute``, a pixel-art 2D game with strong 90's influences.

Aldo Turati

Aldo Turati

Programmer

Aldo is Elevator Games programmer ninja, always active making awesome stuff! His love for coding came from another love: Puzzles/riddles.
His first game was a text MMORPG z-ninja.com back in 2009, then made Magic Ventures, a game for WP8 and IOS, part of the Nokia Challenge. He also has worked as a Web Developer in several big and small projects.